Buildings with high tenant retention near the E train in NYC
Find buildings with high tenant retention near the E train in NYC. This page covers 967+ buildings matched to the E train area plus a “high-retention” signal, so you can focus your search on places where tenants tend to stay longer. Openigloo helps you vet options beyond the asking price. Use tenant Q&A and Openigloo review signals to compare buildings, and check open-data and building-level notes before you schedule showings or apply.
Buildings with high tenant retention near the E train in NYC
Showing 37–54 of 967 buildings with high tenant retention near the E train in NYC.

666 Greenwich Street
West Village
43-25 Hunter Street
Hunters Point

350 West 42 Street
Hell's Kitchen

515 9 Avenue
Hudson Yards

120 West 21 Street
Chelsea

450 W 17 St
West Chelsea
42-12 28 St
Hunters Point
29-28 41 Avenue
Long Island City

245 E 44 St
Turtle Bay

416 West 52 Street
Hell's Kitchen
303 West 21 Street
Chelsea
22-22 Jackson Avenue
Hunters Point

1 Columbus Place
Hell's Kitchen

525 West 52 Street
Hell's Kitchen
805 8 Avenue
Hell's Kitchen

307 East 44 Street
Turtle Bay
330 West 45 Street
Hell's Kitchen

7 Cornelia Street
West Village
What to check before choosing a building with high tenant retention near the E train in NYC
- Use the E train + high-retention pairing as your starting filter, then narrow by what matters to you (move-in date, unit size, and whether the building has any current openings).
- Before signing, confirm the lease terms that can affect “retention” in practice (renewal options, rent adjustments, and any move-in incentives that might change at renewal).
- Ask the building directly about current maintenance patterns and how issues are handled, since retention can be influenced by factors that aren’t visible in photos or marketing.
- If you’re paying broker fees or deposits, factor the full monthly cost (including fees and required upfront payments) into your affordability plan before committing.
- Pay attention to transportation details: confirm the exact stop/route you’ll use and whether the building’s entrance location makes the walk realistic in both directions, day and night.